


Fixed rare issue with combat skill “Fleet Footed” where Geralt would sometimes not have the critical chance bonus applied.Wyvern Decoction no longer affects damage over time and fixed a bug where a successful dodge would still increase Toxicity.Lowered follower damage by 20% – they were a little over-powered.Lowered mini-boss/boss human enemy vitality bonus further from +100%/200% to +75%/100%, respectively.Leshen “Root Attack” now scales with enemy level and is a lot more punishing.Added Elemental Armor ability to Gargoyles – they were accidentally missing in the last update.The character screen now displays alternate Igni burn chance when players equip the skill.During Rain/Storms, if an enemy catches alight, burn damage is increased by 10/20%, respectively.During Rain/Storms, burn chance from Igni is lowered by 10/20%, respectively.Rebalanced the Burning Critical Effect as it was a little over-nerfed.The Witcher 3 Redux Version 3.0 Release Notes Combined with a few other modern graphics mods, it’s one that should stay firmly on your essential list. It doesn’t ruin the original gameplay, but it does offer a bunch of QOL improvements. If you’re a big fan of The Witcher or even just a brand new player, this is a great mod to get. Reducing burning damage to you and enemies during a rain storm is another example. It’s little things that add up in a big way, such as re-balancing the Burning Critical Effect. Think of it as an overhaul that sticks true to the core game, but tightens up the balancing, the feel, the response. What is it you ask? It’s a complete rebalance of many core aspects of the game. Modder Aleks Vucovic has released The Witcher 3 Redux 3.0.

It may not be the biggest news we’ll bring you today, but it’s one that I’m pretty excited about myself.
